Bad hand Development
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Davis Log: Bed hands Development
Version: Demo 0.1.0 Author: [Mr_gogo]
Overview:
This log documents the development progress and key features for the survival game, currently in demo phase. Players utilize both hands to gather items and explore the environment, providing a unique gameplay experience.
Key Features Implemented in Demo:
- Dual-Hand Mechanics:
- Players can control two hands independently, allowing for a more immersive interaction with the environment.
- Hand animations are implemented for various actions, including picking up, throwing, and using items.
- Item Gathering System:
- A selection of collectible items is available, including food, tools, and crafting materials.
- Items are distributed throughout the demo environment to encourage exploration.
- Exploration Mechanics:
- Players can navigate different terrains (forest, mountains) within the demo, facing unique environmental challenges.
- Introduced a mini-map feature to aid in navigation.
- Survival Elements:
- Players must manage their hunger and health, with different food items offering varying effects.
- A basic crafting system allows players to create tools and shelter using gathered resources.
- User Interface:
- Developed a simple UI for inventory management and indicators for health and hunger.
- Tooltips provide descriptions for items and crafting recipes.
Challenges Faced:
- Hand Coordination: Ensuring responsive controls for the dual-hand mechanic was a challenge, requiring multiple iterations to achieve a smooth gameplay experience.
- Balancing Resource Availability: Finding the right balance between resource scarcity and abundance is essential for maintaining a challenging yet enjoyable experience.
Next Steps:
- Demo Feedback Collection:
- Gather feedback from demo players to identify strengths and areas for improvement.
- Enhance Environmental Interactions:
- Explore options for more complex interactions (e.g., climbing, swimming) based on feedback.
- Expand Item Variety:
- Introduce new items and crafting recipes to enrich the gameplay experience.
- AI Development:
- Begin integrating enemy AI to introduce threats and challenges during exploration.
Conclusion:
The demo phase of the survival game is progressing well, showcasing foundational mechanics that highlight the dual-hand feature. Player feedback will be critical for refining gameplay and expanding content as we move forward.
Files
bad hands demo 21 MB
1 day ago
Get bad hands
bad hands
the is a game in demo don't expect a lot
Status | Released |
Author | mr_gogo |
Genre | Survival |
Tags | 3D, 3D Platformer, First-Person, Funny, Singleplayer |
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