Bad hand Development
bad hands » Devlog
Davis Log: Bed hands Development
Version: Demo 0.1.0 Author: [Mr_gogo]
Overview:
This log documents the development progress and key features for the survival game, currently in demo phase. Players utilize both hands to gather items and explore the environment, providing a unique gameplay experience.
Key Features Implemented in Demo:
- Dual-Hand Mechanics:
- Players can control two hands independently, allowing for a more immersive interaction with the environment.
- Hand animations are implemented for various actions, including picking up, throwing, and using items.
- Item Gathering System:
- A selection of collectible items is available, including food, tools, and crafting materials.
- Items are distributed throughout the demo environment to encourage exploration.
- Exploration Mechanics:
- Players can navigate different terrains (forest, mountains) within the demo, facing unique environmental challenges.
- Introduced a mini-map feature to aid in navigation.
- Survival Elements:
- Players must manage their hunger and health, with different food items offering varying effects.
- A basic crafting system allows players to create tools and shelter using gathered resources.
- User Interface:
- Developed a simple UI for inventory management and indicators for health and hunger.
- Tooltips provide descriptions for items and crafting recipes.
Challenges Faced:
- Hand Coordination: Ensuring responsive controls for the dual-hand mechanic was a challenge, requiring multiple iterations to achieve a smooth gameplay experience.
- Balancing Resource Availability: Finding the right balance between resource scarcity and abundance is essential for maintaining a challenging yet enjoyable experience.
Next Steps:
- Demo Feedback Collection:
- Gather feedback from demo players to identify strengths and areas for improvement.
- Enhance Environmental Interactions:
- Explore options for more complex interactions (e.g., climbing, swimming) based on feedback.
- Expand Item Variety:
- Introduce new items and crafting recipes to enrich the gameplay experience.
- AI Development:
- Begin integrating enemy AI to introduce threats and challenges during exploration.
Conclusion:
The demo phase of the survival game is progressing well, showcasing foundational mechanics that highlight the dual-hand feature. Player feedback will be critical for refining gameplay and expanding content as we move forward.
Files
bad hands demo 21 MB
48 days ago
Get bad hands
bad hands
the is a game in demo don't expect a lot
Status | Released |
Author | mr_gogo |
Genre | Survival |
Tags | 3D, 3D Platformer, First-Person, Funny, Singleplayer |
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